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Octopia

Jan
22
by Eliot at 10:02 PM
(2,137 Views / 0 Likes)
2 Comments
The new shops have been added to spawn. The prices has changed so it may take you a little bit to get used to them. In order for the new economy system to work properly, all players and town balances are being reset. Please do not cause a fuss about this, it is needed. Town upkeep will be turned off for a few days, to give people time to add money to their towns. Please note that the larger the town the higher the upkeep (just added this feature). This will mean mayors will most likely have to properly tax their residents, to keep up the town. Many thanks to Myrmidous for the help in making the new system.
If you have any questions please ask.

Please note anyone who has donated within the last 10 days will have money added to their In Game account, for the new donation amounts.
Jan
18
by Eliot at 12:41 AM
(2,048 Views / 3 Likes)
1 Comments
Hi everyone,

I am pleased to announce that Professor_Puffin and Myrmwife have been promoted to the rank of staff. They have been promoted because they have shown they can apply the rules well, are active in the community and have supported the server for several months now. Also this means they now have power to impose permanent and temporary bans to players. Muting will no longer be used, so for example, spam will now incur a temporary ban after an ignored warning and kick.

On another note, unfortunately Candy (c4ndyk1ng) has resigned from his post as senior staff to focus on school work and other activities. He has supported the server through donations, moderation, building and a whole host if other things since he joined the server many moons ago. :) I have granted him an honorary lifetime Diamond rank as a thank you for all of his hard work and service. I hope you can join me in wishing him the best of luck for the future and thanking him for the work he has done for the...
Jan
01
by Eliot at 6:05 PM
(3,097 Views / 0 Likes)
14 Comments
Greetings Everyone,

2014 is now upon us, and with a new year brings the server new ideas and features. Similarly to last year we are going to outline what we are going to try and achieve in this coming year.

So this is our "To Do List":
  • Change the economy system
  • Add more donation ranks (eg, add a system by which monthly donators are better rewarded)
  • Add some games again to the server...
Dec
25
by Eliot at 5:11 PM
(1,123 Views / 2 Likes)
1 Comments
Well it is that time of the year again!

Christmas time, a season of celebration and joy, and what could give you more joy than playing on Octopia? :p

Anyway...

This year has been great, the server has grown in so many ways, from great builds on the server, to the lively community of friends and players. We have tried new projects, some have succeeded some have failed, but importantly we have learnt from these mistakes.

I would firstly like to thank all the players for making the server what it is, without your presence, your great builds, your amazing towns, the server would be a very dull place indeed. Secondly I would like to thank all Donators for their continued contributions to the server, we rely solely on player donations, so without our brilliant Donators we would not be here! Now last but not least, I would like to thank our staff for the continued efforts this year, this extends to those who are no longer staff, and those who have been recently appointed, your...
Dec
23
by Eliot at 9:25 PM
(1,218 Views / 0 Likes)
5 Comments
Today we held an Octopia Scavenger Hunt event! An item would be announced and the first player to bring it back got a point! After several rounds we have some winners....
  1. Ninjagrape2001 - Iron Donator Rank
  2. P3NGUIINS - $15,000 In - Game Money and 100 extra town blocks
  3. Dire_Turtle - $15,000 In - Game Money and 100 extra town blocks
The runners-up with 1 win each will win $5,000 In-Game Money.
  • Nicheyboy
  • SubTriumph
  • ericb0207
Thank you to everyone who took part and I hope you had good fun! We will be organising more events like this in the future! Look out for a hunger games match soon!
Dec
14
2013-12-14_13.38.43.png
by Eliot at 2:38 PM
(967 Views / 0 Likes)
5 Comments
The server has successfully been updated to 1.7 and the map has been reset.
If you find any bugs please report them on the forums.

The spawn has now been "Christmas-ifyed" and check daily under the tree as there may be presents!



Merry Christmas!
Dec
06
by Eliot at 7:14 PM
(3,121 Views / 0 Likes)
24 Comments
Hi everyone,

As you may or may not know, the Bukkit 1.7.2 Dev build has been out for a few days now, sufficient time in my opinion for any major bugs to be fixed, so I feel the build is in a state ready to be run on the server.
Now we have two options, these are the only two options that I am open to let happen. They are as follows:
  1. Reset the map and economy and have a fresh start on a 1.7.2 map.
  2. Keep the current 1.6.4 map and economy, but no 1.7.2 (This will mean new biomes and such and other new naturally spawning items will not be available).
I am going to leave this to a vote, as after all you are the ones that will be playing on it.
So quite simply vote on the option you favour. Please note though that if Option 2 is voted for then in the new year there will most likely be a map reset as we have not reset this map in a while and we always used to reset it every 3-4 months or so.

I will give the vote a day or so until I act on the highest voted for...
Nov
12
by Eliot at 12:38 PM
(3,253 Views / 0 Likes)
21 Comments
Hi everyone,

As you know the server is still on the 1.6.4 update, the server will continue to stay on this version until a development build of bukkit 1.7.2 has been released. As soon as this comes out I will begin to update. There is an issue though, our current world is 1.6.4. Which means that there will be no new features from 1.7.2 unless we expand the world. I don't think that expanding the world would be a viable option as it would make the server very laggy. A map reset would currently be the only way that the world would become 1.7.2, but I don't think that is the best option for the server as of now. What will most likely happen is that I will keep the current 1.6.4 world and open up a separate 1.7.2, which I will allow you to access and collect new materials from the new world. Towny will be disabled in this world, but as an added risk to collecting the new materials I may put the world in hard mode. The world will be reset every few days or so to prevent people from...
Oct
28
by aureliusnoble at 8:35 AM
(830 Views / 1 Likes)
0 Comments
Hi everyone, over the past few days I have been working to replace all the shops at spawn with working shops that hopefully should be more stable. During this process I have tried to maintain the same prices that were present before redoing the shops and have largely done so with a few exceptions. While doing the shops again I have taken away the ability to sell arrows, and have added different saplings in the wood shop for people to buy.

I have also created a new Book Shop at spawn, currently it is empty as I am waiting for submissions. The guidelines when writing a book are that the title should fit onto one line of a sign, the price that you want for your book should be written on the last page. All of this is made clear at the shop itself. If the book shop runs out of space the least selling book will be replaced.

Thanks for reading this, if you have any questions or suggestions please let me know.
Oct
25
by Eliot at 6:09 PM
(1,533 Views / 0 Likes)
13 Comments
Hi,
Until bukkit/spigot are updated to 1.7.2 the following arrangements will take place.
Towny will continue on 1.6.3 on the ip:
play.octopia.net:25566

A temporary server on 1.7.2 for you to play on will be on:
play.octopia.net

Thanks